Oma
One of my favorite characters, used as my profile picture of most websites
All of my best 3D models in one place
One of my favorite characters, used as my profile picture of most websites
My first finished character and the photo I use as my profile picture on every other website
Character made with only cubes and used to test out "rigging" in blockbench. One of my older models and hasnt really kept up with my current style.
No idea why I made this one but he looks kinda cool
My most expressive model as I am able to freely move the eyes to make countless expressions
Funny lil guy, based off of a robot drawing my friend made.
Also not sure why I made this one but I was going for a horror monster vibe
Based off of the kind of look of early 2000's macbooks and the "frutiger areo" vibe of windows 7
Once again, not sure why I started making this, but I ended up using him to learn rigging in blender. His name is inspired off of the comany Denon.
A medieval/souls-like looking charcter based off of a drawing I made in the back of my book in english class, it is my first properly rigged charcter. The name sola comes from the latin translation of "alone" which kind of fit the fibe of the render.
Character concept I was interested in where the face is obscured by a drawing. Used it as an excuse to learn grease pencil in Blender.
My strangest character yet, not sure why I thought a potato in a microwave was a good character idea but I am really happy with how it turned out.
He's from a stupid little drawing I made in english class. Made just as practice for modeling and rigging exculsively in Blender
The concept was from another doodle in a book, more simple character design but the render is a culmination of what i have learnt from modeling and using blender grease pencil to create a more cartoony/scibbling/doodling vibe over the top of the base render.
No real ideas behind this one, just thought of it and tried to make it.
Ironic "ohhh its a 3d model of a concept for a scrapped/corrupted 3d model" kind of idea, think i executed it somewhat well.
Obviously made in blockbench, hence the ".bbmodel" as thats the file extension it uses.
Unique take on an angel, clearly not biblically accurate (maybe due to the rusty nails poking out of it). Inspired by the providence from ultrakill
Came from my habit of drawing those little stars on any peice of paper that I had, decided to make a whole guy out of it.
The actual mesh only consists of the Planets while the rest is grease pencil that I added to the rig and gave a glow and pixelate filter
Based off a cherry red Gibson SG as well as my Tokai SG replica
My first full scene, used the minecraft enchanting table language to make the scene feel familiar but still not "human"
One of my first full blender models, followed this tutorial, made it to get used to how blender shading worked.
Made to be the cover image of my old website
Used to test rendering and lighting in blender
Testing rendering glass with cycles and eevee in blender
Tried to see how easily I could make a convincing golf ball
Cling wrap test, went pretty well.
Cool toon shader with the "untextured" grid pattern inspired by the floor in a random krugston video
Trying a new style which is a mix of toon shading and blender grease pencil to create a sort of blend between 2D and 3D
Used as a spotify playlist cover.
Used as a spotify playlist cover.
Toon shader that can work with any colour or texture in any lighting environment.
An improvement on the previous toon shader that works with coloured lighting and different textures, works by splitting hsv rather than rgb.
Pretty much a culmination of my experence with blender grease pencil so far
An ultrakill-style album cover inspired by the exsiting ones by Hakita, credit for the V1 model used below. Wanted to see how easily I could shade and pose the V1 model, also used the blender particle system for the first time in this model to make the coins.
"V1 - ULTRAKILL" (https://skfb.ly/oNqZx) by tybro is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Another ultrakill album cover styled render, credit for the V1 model and revolver model used below
"V1 - ULTRAKILL" (https://skfb.ly/oNqZx) by tybro is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Ultrakill Revolver" (https://skfb.ly/oHYAG) by Big guy is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
V1 in the Dede pose from The Finals
"V1 - ULTRAKILL" (https://skfb.ly/oNqZx) by tybro is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Ultrakill Revolver" (https://skfb.ly/oHYAG) by Big guy is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Dede from The Finals (image from the finals wiki) View here
Another render using the ultrakill model, this time I wanted to experement with noise on the blender grease pencil to make the circle middle ground and compositing for the chromatic abberation and the render background.
"V1 - ULTRAKILL" (https://skfb.ly/oNqZx) by tybro is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Thought of this and thought it looked cool so I made it
"V1 - ULTRAKILL" (https://skfb.ly/oNqZx) by tybro is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/), I only used 1 arm from this model.
A render made for the end card of an unreleased youtube video
My friend Kuky's character in 3D, this was the first model I rendered in Blender (very outdated in terms of my style)
My friend Friedwater's character, Based off one of his elden ring characters.
My friend Selectedperson's profile picture in 3D (his profile picture is just a monkey from mario 64 but he dosent know this)
My friend Myodra's profile picture in 3D
Me and my friend's Minecraft characters in a snowball fight
My friend's Minecraft characters in a snowball fight
My friend kuky fishing
My friend Friedwater using a bow
My friends Friedwater and Fireballmans